Altar of Lilith icons should be updated to match in-game visuals.The actual map layer itself is incorrect and seems to be based on the prologue before "the storm clears", especially southwest of Kyovashad.Here's some pointers/suggestions I think will help you perfect the experience: Part of the reason I think ZD's map still ranks first to this day is because it was first up, first to be accurate, and stylistically matches the game as much as possible. If you google "Breath of the Wild map" ZD's is the first result, and I like to feel like I helped get it that way! I was one member of a team, of course, but I was one of the biggest contributors. ![]() I have worked on an interactive map before: Zelda Dungeon's one for BotW. ![]() ![]() My main strengths I bring are being very precise and detail-oriented, reviewing for accuracy, and other general editorial skills. I would like to help build your interactive map by performing a review of its data and correcting missing information.
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